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Sustainable Value Co-Production and Co-Creation in Virtual Reality: An Exploratory Research on Business-to-Business Interactions

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Sustainable Value Co-Production and Co-Creation in Virtual Reality: An Exploratory Research on Business-to-Business Interactions

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dc.contributor.author Royo Vela, Marcelo
dc.contributor.author Leszczyński, Grzegorz
dc.contributor.author Velasquez Serrano, Mariell
dc.date.accessioned 2023-03-24T10:08:07Z
dc.date.available 2023-03-25T05:45:05Z
dc.date.issued 2022 es_ES
dc.identifier.citation Royo-Vela M, Leszczyński G, Velasquez-Serrano M. Sustainable Value Co-Production and Co-Creation in Virtual Reality: An Exploratory Research on Business-to-Business Interactions. Sustainability. 2022; 14(13):7754. es_ES
dc.identifier.uri https://hdl.handle.net/10550/85913
dc.description.abstract The objective of this study is to identify the environment for business interactions in virtual reality in the value co-production and co-creation process and to understand how such an environment enables the sustainable development of co-creational activities. This paper takes the concepts of value co-production and co-creation and presence and the Actors, Resources, and Activities Model as conceptual references for the exploration of interactions in virtual reality. Using ten in-depth interviews with senior managers, this paper takes an exploratory case analysis perspective. Results show how the sense of presence—level of immersion to which a medium that produces seemingly accurate representations of objects, events, and people, can submerge the perceptual system of a user—is the primary technical resource enabling the performance of value co-production and co-creational activities inside VR simulations. Additionally, the VR consultants and the hiring firms become the actors, organizing the value-co-production and co-creation practices; those customers and employees are the actors performing five co-creational activities that can result in valuable outcomes for the VR consultants and the hiring firms. Virtual reality is one of the newest vehicles used for the co-production and co-creation of value, for innovating existing products, for sustainable creation of new marketing offerings, or for managing network relations. This study contributes to existent literature by showing the process and practice of value co-production and value co-creation taking place in virtual reality simulations in B2B settings. es_ES
dc.language.iso en es_ES
dc.publisher MDPI es_ES
dc.subject virtual reality es_ES
dc.subject value co-creation es_ES
dc.subject value co-production es_ES
dc.subject business-to-business es_ES
dc.subject business interactions es_ES
dc.subject ARA es_ES
dc.title Sustainable Value Co-Production and Co-Creation in Virtual Reality: An Exploratory Research on Business-to-Business Interactions es_ES
dc.type journal article es_ES
dc.subject.unesco UNESCO::CIENCIAS ECONÓMICAS es_ES
dc.identifier.doi 10.3390/su14137754 es_ES
dc.accrualmethod S es_ES
dc.embargo.terms 0 days es_ES

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